Home /
Research
Showing 901 - 904 / 904
Collection and Validation of Psycophysiological Data from Professional and Amateur Players: a Multimodal eSports Dataset
AntonSmerdov, BoZhou, PaulLukowicz....
Published date-11/02/2020
LeagueofLegends
Proper training and analytics in eSports require accurately collected and annotated data. Most eSports research focuses exclusively on in-game data analysis, and there is a lack of prior work involving …
Patch2Self: Denoising Diffusion MRI with Self-Supervised Learning
ShreyasFadnavis, JoshuaBatson, EleftheriosGaryfallidis....
Published date-11/02/2020
Denoising, MedicalDiagnosis, Self-SupervisedLearning
Diffusion-weighted magnetic resonance imaging (DWI) is the only noninvasive method for quantifying microstructure and reconstructing white-matter pathways in the living human brain. Fluctuations from multiple sources create significant additive noise …
Automatic Detection of Machine Generated Text: A Critical Survey
GaneshJawahar, MuhammadAbdul-Mageed, LaksV.S.Lakshmanan....
Published date-11/02/2020
Text generative models (TGMs) excel in producing text that matches the style of human language reasonably well. Such TGMs can be misused by adversaries, e.g., by automatically generating fake news …
Collective Knowledge: organizing research projects as a database of reusable components and portable workflows with common APIs
GrigoriFursin....
Published date-11/02/2020
This article provides the motivation and overview of the Collective Knowledge framework (CK or cKnowledge). The CK concept is to decompose research projects into reusable components that encapsulate research artifacts …